Skins without a downloaded client
The server rewrites your paint kit, wear, seed, knife, gloves, agent and music kit as it hands you the weapon. Nothing to install, nothing to patch, no third-party client.
Counter-Strike in Uzbekistan
csuz runs CS2 and 1.6 servers for players here, keeps your stats, and lets you choose the skins you play with from the website. The server does the work, so there is nothing for you to install.
Player counts refresh every 15 seconds
The server rewrites your paint kit, wear, seed, knife, gloves, agent and music kit as it hands you the weapon. Nothing to install, nothing to patch, no third-party client.
Retakes, competitive 5v5, deathmatch and an aim server on CS2, plus a classic 1.6 server for the players who never left it.
Every round is recorded from the server itself. Ratings, kill-death, headshot share and match history, ranked on one board.
One box in Tashkent, so the ping is what it should be for players here rather than a route through Moscow or Frankfurt.
Steam tells us your ID and nothing else. No password, no email, no download.
Pick a skin for every weapon, set the wear and the pattern seed, add StatTrak and a name tag.
The change is live on your next spawn. Type kill in console if you cannot wait for the round.
Changes take effect on your next spawn. Nothing is applied to a round already in progress.
Sign in, open the loadout editor and set up your weapons. Then copy a connect line from the server list and get in.